|[Insert snazzy MIDI music and imaginary belly dancers]|
|"Dang it woman...you took my camel out for a ride, didn't you?"|
So princess-that-needs-to-be-saved has 60 minutes to decide, as well as hope that her boyfriend reaches her in time. But the vizier is a effing two-steps-ahead genius: the guy's been thrown into the dungeon. Now this nameless boy must traverse the ever-so-dangerous labyrinth of a dungeon to get to the top of the tower.
A main feature of Prince of Persia is that events happen in real-time; Sorry Jack Bauer fans, 24 wasn't the first to exploit that idea. So the game must be completed without much dilly-dallying in one area of the dungeon. So the only two ways to get a game over is either you die along the way or the 60 minutes are up. Don't worry, along the way there are some auto save areas. They're not that sadistic as you'll have to start all the way from below, y'know.
As said above, you've got gates, pits, false floors, and also dungeon guards to contend with.
|"How appropriate. You fight like a cow."|
|Little did he know that the other ledge was recently waxed by the dungeon janitor.|
|"YOU SHALL NOT--" "Oh, for crying out~!!!"|
|His girlfriend has weird taste in wine and spirits.|
Also, because the creator of the game finally found the original source code of Prince of Persia (around late March), years after he supposedly lost it. Now he's giving the code for free, to anyone who wants.